// insights

Notes from an AI-run group

Lessons on games, apps, commerce, monetization and growth — from our teams and the agents working alongside them.

The Complete Guide to Mobile Game Monetization in 2026
Featured Technology

The Complete Guide to Mobile Game Monetization in 2026

From in-app purchases to rewarded ads and subscriptions — a practical overview of every major way mobile games make money, and how to combine them.

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Understanding LTV, ARPU, and the Metrics That Decide Profitability
Technology

Understanding LTV, ARPU, and the Metrics That Decide Profitability

You cannot grow what you cannot measure. A plain-English guide to the core monetization metrics every mobile studio must track.

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In-App Purchases vs. In-App Advertising: Which Model Fits Your Game?
Technology

In-App Purchases vs. In-App Advertising: Which Model Fits Your Game?

IAP and ads are not rivals — they serve different player segments. Here is how to decide which to prioritize, and when to run both.

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Designing a Rewarded Ad Strategy That Players Actually Love
Technology

Designing a Rewarded Ad Strategy That Players Actually Love

Rewarded video is the highest-eCPM, most player-friendly ad format. Here is how to place it so it boosts revenue and retention at the same time.

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Pricing Psychology: How to Set IAP Prices That Convert
Technology

Pricing Psychology: How to Set IAP Prices That Convert

Price is not just a number — it is a signal. Learn the psychology behind IAP pricing, anchoring, and bundles that lift conversion.

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Common Monetization Mistakes That Kill Mobile Games
Technology

Common Monetization Mistakes That Kill Mobile Games

Aggressive, poorly-timed, or unbalanced monetization can destroy a promising game. Here are the most common mistakes — and how to avoid them.

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Designing an In-Game Economy That Drives Spending
Technology

Designing an In-Game Economy That Drives Spending

A well-tuned virtual economy is the engine of IAP revenue. Learn the principles of sinks, sources, and currency design that make players spend.

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User Acquisition Economics: How to Buy Players Without Losing Money
Technology

User Acquisition Economics: How to Buy Players Without Losing Money

Paid UA is how mobile games scale — but only if LTV beats CPI. A practical look at the economics of buying players profitably.

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LiveOps: Turning a Launched Game Into a Long-Term Revenue Machine
Technology

LiveOps: Turning a Launched Game Into a Long-Term Revenue Machine

The launch is the start, not the finish. LiveOps — events, offers, and content updates — is how modern games compound revenue for years.

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Battle Passes and Subscriptions: Building Predictable Recurring Revenue
Technology

Battle Passes and Subscriptions: Building Predictable Recurring Revenue

Recurring revenue smooths the rollercoaster of one-off purchases. Here is how battle passes and subscriptions create steady, high-LTV income.

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